Technology US video game sales climb 3% in January, even as layoffs and studio closures deepen Syndication February 24, 2026 The research shows that the main driver behind this growth was subscription-based gaming. Non-mobile subscription services generated $596 million in revenue during the month, up 23% year-over-year. Read Entire Article Author Syndication About The Author Syndication See author's posts Post navigation Previous The Most Anticipated PC Games of 2026: From Cult Classics to Blockbuster ReturnsNext Apple shifting some Mac mini production from Asia to Texas this year Related Stories Intel’s mysterious “Unified Core” team hints at a major CPU rethink Technology Intel’s mysterious “Unified Core” team hints at a major CPU rethink February 24, 2026 Xbox co-founder warns Microsoft is “sunsetting” the brand, compares new leadership role to “palliative care” Technology Xbox co-founder warns Microsoft is “sunsetting” the brand, compares new leadership role to “palliative care” February 24, 2026 A developer accidentally gained control of more than 10,000 DJI devices Technology A developer accidentally gained control of more than 10,000 DJI devices February 24, 2026